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09/12/2023
Kubernetes in a Microservices Approach: How We Configured the Deployment of Dynamic Environments to Optimize Development
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06/06/2023
Ronda Rousey Cinematic Breakdown: How to Tame the Spider and the Dragon
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04/26/2023
Community management for video games (in a nutshell)
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03/09/2023
How to build a career as a Unity developer: a case study of the RAID: Shadow Legends team
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01/05/2023
Design thinking, Round Robin, and brainstorming – how to effectively handle tasks with fewer adjustments
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09/30/2022
MacOS Tools and Apps for Development in 2022
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09/22/2022
Invisible VFX, stuntmen, and flour simulation: how the “Champions IRL” video series was created
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07/13/2022
CI/CD: the fail-fast approach in Nuke
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11/22/2021
“Good lockits and style guides save a lot of time” An interview with Natalia Gladkaya, Director of Localization Department
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