Techniсal Artist
relocation help

Unannounced Shooter Game
location iconOffice:
location iconRemote:Europe

Plarium is an international developer of award - winning mobile and desktop games. More than 1800 of our specialists work remotely or at offices in Israel, Ukraine, Poland, and the USA.

Raid: Shadow Legends, Mech Arena, and our other 20 hit titles unite more than 435 million players worldwide. With over 13 years’ experience, we strive for boundary - pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We are looking for a talented Technical Artist to join our team that’s working on a new cross - platform, third - person shooter. With innovative gameplay and a realistic setting, the project is large - scale and ambitious both from a design point of view and from a technical perspective.

The successful candidate will become part of the team working on the procedural generation of game levels and their elements. This team develops graphic systems and shaders, visual effects, and tools for improving work with game assets.

The Technical Artist will get the opportunity to influence key design decisions regarding game features and mechanics, prototyping, development, and art. We create our own product and control every step of development – from initial ideas to the final stages of implementation.

Submit your CV and help create a shooter that you would play yourself!

Samples of our artists’ work

Responsibilities

  • Creating systems of procedural generation for game levels

  • Developing and optimizing graphics systems and shaders

  • Contributing to the creation of game elements and mechanics, from prototyping to final realization

  • Participating in the creation of visual effects

Requirements

  • At least 3 years of work experience in game development

  • Experience working in Unity

  • Experience working with Houdini and the Houdini Engine for Unity

  • Skills with C# scripting

  • Experience creating shaders, both manually (using HLSL/Cg) and using node - based editors

  • Familiarity with any 3D editor

  • Knowledge of practical aspects of the full 3D model creation pipeline

Desired

  • Experience profiling graphic performance on mobile platforms

  • Experience developing tools for Unity

  • Experience importing and setting up animations

  • Ability to use animation controllers in Unity

  • Familiarity with the hardware restrictions of mobile devices

  • Experience modifying Unity’s graphics pipeline

What we offer our Employees

  • Officially registered full - time employment

  • Minimum of 25 calendar days of paid vacation annually, separately paid public holidays, and additional paid leave for specific needs

  • Medical support and fully paid leave if you or your child are sick

  • Individual development plan and regular feedback

  • Professional seminars, workshops, courses, and internal training programs

  • Group English classes and one - on - one language tutoring

  • Counseling with psychologists and mental health workshops

  • Online Pilates classes, a running club, and individual fitness programs with a professional instructor

  • Relocation assistance

What's next?

Send us your CV

1
1
Found your perfect job? Send us an up-to-date CV and, if applicable, a link to your portfolio. We typically respond within 5 working days.

Assessment Test

2
2
We may ask you to complete a test so we can assess your suitability for the role. After careful examination, we’ll send you feedback.

Technical Interview

3
3
We’ll get together on Google Meet or Zoom, which will be your opportunity to share details about your work experience, talk about the tasks and the team, and ask any questions.

Meeting with HR

4
4
Our HR representatives will ask about your career expectations, preferred working format, and your approach to teamwork. Here, you’ll also learn about professional development opportunities and company benefits.

Job Offer

5
5
If you’re successful at the interview, we’ll make you a formal job offer. If you accept, we’ll help you with any required legal documentation, prepare for your first day, and ensure you’ve got the necessary equipment.

Welcome to the Team!

6
6
We work remotely and in offices in Ukraine and Poland. You will meet your team online and start the onboarding process.

Stay in Touch

If you don’t succeed the first time, don’t be discouraged. Keep an eye out for new vacancies via our official channel on Telegram.

Other Vacancies

Development & QA
Development & QA
Art
General
Design and User Experience
Game Design & Analytics