Plarium Global is an international developer of mobile, browser, and social games. Our R&D studio in Kyiv is interested in specialists who are ready to create unique products with us for more than 400 million players in 150 countries around the world.
We are looking for a Technical Artist who will balance the quality of visual content and the technical implementation of our casual game.
control over compliance with the standards of cutting 2D graphics;
conduct a review of the current state and offer options for optimizing the size of atlases/builds/bundles;
the layout of 2D graphics, integration of 2D/3D animations;
monitor compliance with the current flow and propose changes in the content delivery pipeline in order to optimize processes;
help in optimizing the work of the 3D team.
1+ years of experience in a similar position in the gaming industry;
basic development skills;
knowledge of the render pipeline in Unity;
Experience with TextMesh Pro;
Experience with Unity Timeline
creation of auxiliary tools for the needs of 3D modelers, animators, artists;
work with Sprite atlas, asset reviews from artists before integration into the project;
creation of software animations;
layout skills in Unity;
2D/3D art optimization;
skills in Photoshop, 3Ds Max, Blender;
knowledge of Git, Svn;
shader skills/shader writing.
work with asset bundles.
the possibility of professional development in a successful company;
a worthy assessment of your knowledge and skills;
official employment;
18 working days of paid vacation, additional holidays, and all public holidays are weekends;
individual development plan and regular feedback;
fully paid sick leave and corporate health insurance;
group and individual lessons in English;
the opportunity to independently fill your compensation package with many options from the company (health support: sports, massages; consultations with a psychologist, psychotherapist; professional development: courses, trainings, seminars, and much more).