Technical artist (Unity)

location iconOffice:Kyiv

Plarium Global is an international developer of mobile, browser, and social games. Our R&D studio in Kyiv is interested in specialists who are ready to create unique products with us for more than 400 million players in 150 countries around the world.

We are looking for a Technical Artist who will balance the quality of visual content and the technical implementation of our casual game.

Responsibilities

control over compliance with the standards of cutting 2D graphics;

conduct a review of the current state and offer options for optimizing the size of atlases/builds/bundles;

the layout of 2D graphics, integration of 2D/3D animations;

monitor compliance with the current flow and propose changes in the content delivery pipeline in order to optimize processes;

help in optimizing the work of the 3D team.

What we expect

1+ years of experience in a similar position in the gaming industry;

basic development skills;

knowledge of the render pipeline in Unity;

Experience with TextMesh Pro;

Experience with Unity Timeline

creation of auxiliary tools for the needs of 3D modelers, animators, artists;

work with Sprite atlas, asset reviews from artists before integration into the project;

creation of software animations;

layout skills in Unity;

2D/3D art optimization;

skills in Photoshop, 3Ds Max, Blender;

knowledge of Git, Svn;

shader skills/shader writing.

Desired

work with asset bundles.

What we offer our Employees

  • the possibility of professional development in a successful company;

  • a worthy assessment of your knowledge and skills;

  • official employment;

  • 18 working days of paid vacation, additional holidays, and all public holidays are weekends;

  • individual development plan and regular feedback;

  • fully paid sick leave and corporate health insurance;

  • group and individual lessons in English;

  • the opportunity to independently fill your compensation package with many options from the company (health support: sports, massages; consultations with a psychologist, psychotherapist; professional development: courses, trainings, seminars, and much more).

What's next?

Send us your CV

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Found a job that sounds right for you? Fantastic. Send us your resume and a link to your portfolio, if applicable.

Test task

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Our recruiters will ask you to perform a test task. This will allow you to demonstrate your professional skills and give us the chance to evaluate your work.

Waiting for feedback

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After you have completed your test task and sent it back to us, we will need up to 5 working days to analyze it. If your test task meets our requirements, you will be invited for an interview with the technical team lead.

Technical interview

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This will give you the opportunity to tell us about your experience and allow us to explain the technical aspects of the job. If you live a long way from the studio, we can arrange a Skype interview instead.

Meeting with HR

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After the technical interview, you will meet with our HR specialists. They will give you more information on your development prospects in the company and provide details about the employee benefits program.

Ready to start

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When the above stages are complete, we will invite you to our studio to make a formal job offer. If you live in another city or country, you can use our relocation program to help you hit the ground running.

First day at work

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You're ready to begin life at Plarium. Welcome, friend.

Keeping in touch

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We keep all resumes and job applications on file. Don't give up if you're unsuccessful first time round - we'll contact you as soon as a suitable position appears.

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