Plarium is an international developer of award - winning mobile and desktop games. More than 1800 of our specialists work remotely or at offices in Israel, Ukraine, Poland, and the USA.
RAID: Shadow Legends, Mech Arena, and our other 20 massive titles unite more than 435 million players worldwide. With over 13 years’ experience, we strive for boundary - pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.
We are looking for a talented Level Designer to join our Game Design Department, which has been working on a cross - platform third - person shooter in a realistic setting with innovative gameplay. The project is large - scale and ambitious both from a graphics and design point of view, and from a technical perspective: the team independently controls all stages of creation on the project, from start to finish, because we care deeply about providing players with the best possible experience.
The successful candidate will get the opportunity to influence key decisions at the prototyping, development, art creation, and design stages. You will bring your design skills to create levels and help develop environments. Submit your CV to realize your ideas and create a shooter that you would play yourself!
Designing and creating unique and engaging levels
Implementing layouts, NPCs, interactive objects, player - characters, and other game entities into levels
Collaborating with game designers to help develop new gameplay ideas and scenarios, and implementing them into levels
Working alongside art teams to prototype and implement detailed, high - quality environments
Conducting playtests and analyzing the data gathered
Interacting with technical teams to develop and improve the tools and processes used in the creation of levels
At least 2 years of relevant work experience (preferably with multiplayer shooters)
Ability to work out map designs, block out maps, and process feedback from stakeholders by implementing changes swiftly and accurately
Understanding of game features that engage players as they navigate the game map
Level design experience using Maya, 3ds Max, Unity ProBuilder, or similar 3D editors
Understanding of the theory and philosophy of level design
Fluency in Ukrainian
Officially registered full-time employment
Paid leave of 20 or 26 days depending upon working experience
Medical insurance and fully paid leave if you or your child are sick
Opportunity for counseling with psychologists
Individual development plan and regular feedback
Professional seminars, workshops, courses, and internal training programs
Group English, Polish, and Ukrainian language classes
Free vacation planning assistance from our travel managers
Opportunity to take an interest-free loan
Online Pilates classes and a running club