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Game Designer (Mech Arena)

Action Games DepartmentKharkiv
workplace type
Remote

Plarium is dedicated to creating the best mobile and PC gaming experiences for our community of over 435 million players worldwide.

Plarium Ukraine is looking for a talented Game Designer to join our Action Games Department, which is currently developing Mech Arena, a third-person MMO shooter. You can check out the game here: iOS, Android.

The successful applicant will join the Game Design Team, which consists of five people. The team’s tasks include creating the rules that govern how Mechs and weapons behave in-game, inventing new game modes, and developing mechanics for the metagame and player progression. Among the challenges the team faces is adapting game mechanics from the action-shooter genre for mobile.

To support decision-making in their work, the team uses analytical data and draws upon Plarium’s 13 years of game development experience. Our game designers also collaborate with monetization, development, testing, and UX teams.

The successful applicant will be able to work at our Lviv office and remotely in Ukraine or Poland.

Responsibilities

  • Designing new game mechanics and systems

  • Creating designs for new game modes

  • Conducting game tests, and analyzing test results

  • Improving game mechanics and components using analytical data and personal game design experience

  • Working with marketing teams to manage in-game user acquisition integrations

  • Participating in discussions about new Mechs and weapons

  • Playtesting early prototypes of new maps and new features

Requirements

  • At least 2 years of relevant work experience

  • Familiarity with games in the action-shooter genre

  • Experience in describing requirements for new functionality in Game Design Document format

  • Ability to present information in a concise and well-structured way (both orally and in writing)

  • Understanding of the principles of systems design

  • Experience in creating game balance documents in Google Sheets/Excel

  • Understanding of the principles of design thinking (desirability, feasibility, viability, double diamond

  • The ability to use analytical data in design decisions

  • English language skills at the intermediate level or higher

Desired

  • Experience working in the action-shooter genre

  • Experience with Confluence, Notion, Coda or similar systems

  • Skills in working with Adobe XD, Figma, or similar tools

  • Experience with Unity

What we offer our Employees

  • Officially registered full-time employment

  • Minimum of 25 calendar days of paid vacation annually, separately paid public holidays, and additional paid leave for specific needs

  • Medical insurance and fully paid leave if you or your child are sick

  • Individual development plan and regular feedback

  • Professional seminars, workshops, courses, and internal training programs

  • Group English classes and one-on-one language tutoring

  • Counseling with psychologists and mental health workshops

  • Online Pilates classes, a running club, and individual fitness programs with a professional instructor

What's next?

Send us your CV

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Found a job that sounds right for you? Fantastic. Send us your resume and a link to your portfolio, if applicable.

Test task

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Our recruiters will ask you to perform a test task. This will allow you to demonstrate your professional skills and give us the chance to evaluate your work.

Waiting for feedback

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After you have completed your test task and sent it back to us, we will need up to 5 working days to analyze it. If your test task meets our requirements, you will be invited for an interview with the technical team lead.

Technical interview

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This will give you the opportunity to tell us about your experience and allow us to explain the technical aspects of the job. If you live a long way from the studio, we can arrange a Skype interview instead.

Meeting with HR

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After the technical interview, you will meet with our HR specialists. They will give you more information on your development prospects in the company and provide details about the employee benefits program.

Ready to start

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When the above stages are complete, we will invite you to our studio to make a formal job offer. If you live in another city or country, you can use our relocation program to help you hit the ground running.

First day at work

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You're ready to begin life at Plarium. Welcome, friend.

Keeping in touch

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We keep all resumes and job applications on file. Don't give up if you're unsuccessful first time round - we'll contact you as soon as a suitable position appears.

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