Plarium is dedicated to creating the best mobile and PC gaming experiences for our community of over 435 million players worldwide.
The art team is responsible for the full cycle of character and environment creation. This includes developing concepts, crafting low- and high-poly models, rigging, texturing, and creating animations. The successful applicant will be working on Mech Arena, a Stylized sci-fi MMO shooter, which can be found here: iOS, Android.
The successful applicant will be able to work at our Lviv office and remotely in Ukraine or Poland.
Creating low-poly and high-poly models of robots, characters, and weapons
Creating optimal UV maps
Baking game maps
Texturing 3D models
At least 2 years of relevant work experience
Proficiency in one of the following 3D editors: 3ds Max, Maya, and Blender
Knowledge of ZBrush, Substance Painter, Photoshop
Ability to understand and interpret concept art
Ability to adhere to different artistic style guides
Knowledge of Unity principles
Competency in creating optimal 3D low-poly models
Experience creating UV maps and packaging
Experience texturing in PBR
Basic knowledge of human anatomy
English language skills at the pre-intermediate level or higher
Officially registered full-time employment
Minimum of 25 calendar days of paid vacation annually, separately paid public holidays, and additional paid leave for specific needs
Medical insurance and fully paid leave if you or your child are sick
Individual development plan and regular feedback
Professional seminars, workshops, courses, and internal training programs
Group English classes and one-on-one language tutoring
Counseling with psychologists and mental health workshops
Online Pilates classes, a running club, and individual fitness programs with a professional instructor