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Lead Animation Artist
Advertising Design DepartmentKharkiv
Office / Remote

About the department:

Plarium is a multinational software development company specializing in mobile and desktop games. We have studios in Tel Aviv, San Francisco, Michigan, Krasnodar, Kyiv, Kharkiv, Lviv, and Odesa. Our games are currently played by more than 400 million users across 150 countries.

Plarium Kharkiv is looking for talented Lead Animation Artists to join our Advertising Design Department, which creates promotional art, animation, and other video content to showcase and popularize Plarium games across the globe.

Successful candidates will be able to work at our Kharkiv office or remotely. Relocation assistance available.

Join us and together we will change the face of the gaming industry!


  • Participating in the creation of animations for a variety of characters

  • Creating facial animations using rigging or BlendShapes

  • Giving feedback on the work of in-house animators and outsource studios

  • Creating character rigs and skins

  • Working with a camera and setting up scenes based on storyboards/animatics

  • Preparing animations for game engines

What we expect:

  • At least 3 years of relevant work experience

  • High-quality portfolio or demo reel showcasing your previous work

  • Advanced knowledge of body mechanics

  • Familiarity with Maya

  • Basic rigging skills

  • Comprehensive understanding of human and animal anatomy


  • Knowledge of Unreal Engine 4 and technical requirements for animation

  • Experience working with game animations and low-poly models

  • Experience creating facial animations of characters

  • Familiarity with BlendShapes

  • Sound artistic judgement

  • Comprehensive knowledge of the principles of composition

  • Keen eye for form and rhythm

  • Knowledge of the basics of 3D modeling

  • Team management skills

What we offer our Employees:

  • The opportunity to be involved throughout our full product development cycle

  • Officially registered full-time employment

  • 25 сalendar days of paid vacation leave

  • A complete and inclusive medical insurance package for all employees and their children

  • Professional seminars, workshops, training programs, and the opportunity to attend industry conferences online

  • Educational English programs, including online lessons with native speakers

  • Free assistance planning and booking trips from our in-house travel managers

  • A fully-equipped gym, and Pilates classes both online and at our office

Note: We've had to adapt to the lockdown so read about how we work now.

What's next?

Send us your CV
Found a job that sounds right for you? Fantastic. Send us your resume and a link to your portfolio, if applicable.
Test task
Our recruiters will ask you to perform a test task. This will allow you to demonstrate your professional skills and give us the chance to evaluate your work.
Waiting for feedback
After you have completed your test task and sent it back to us, we will need up to 5 working days to analyze it. If your test task meets our requirements, you will be invited for an interview with the technical team lead.
Technical interview
This will give you the opportunity to tell us about your experience and allow us to explain the technical aspects of the job. If you live a long way from the studio, we can arrange a Skype interview instead.
Meeting with HR
After the technical interview, you will meet with our HR specialists. They will give you more information on your development prospects in the company and provide details about the employee benefits program.
Ready to start
When the above stages are complete, we will invite you to our studio to make a formal job offer. If you live in another city or country, you can use our relocation program to help you hit the ground running.
First day at work
You're ready to begin life at Plarium. Welcome, friend.
Keeping in touch
We keep all resumes and job applications on file. Don't give up if you're unsuccessful first time round - we'll contact you as soon as a suitable position appears.
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